For the first time in the history of the highly successful King’s Bounty series, gamers will get to take their turn at beating their friends as Nival, a global publisher of social strategy games, today announced it will publish, King’s Bounty: Legions.

The title is a turn-based, social strategy game that will be available on Facebook this summer. King’s Bounty: Legions will introduce player-versus-player (PvP) combat, allowing gamers to prove who’s best among friends on Facebook.

King’s Bounty: Legions is the very definition of a social strategy game, offering the combination of competitive, tactical gameplay with fun social interaction,” said David D Christensen, general manager of Nival’s North American operations and executive producer of King’s Bounty: Legions. “With its mixture of fun for both hardcore and social gamers, we like to think of King’s Bounty: Legions as the chocolate and vanilla swirl cone of Facebook gaming.”

King’s Bounty: Legions offers gamers an extensive and witty storyline and forty levels of game play to start. Gamers will advance by completing quests; engaging in tactical, turn-based combat; and hiring troops to manage within their armies. Gamers will be treated to multiple forms of combat including PvP battles against friends, PvE battles against challenging AI, and asynchronous battles; all of which will test users’ ability to strategically assemble the paramount army.

King’s Bounty: Legions will be a cross-platform title, appearing on Facebook, and later on the iOS and Android platforms. The game is being developed on the Unity 3D engine and aims to raise the level of graphic quality in social network games to a level normally reserved for a client experience.

Beta testing will begin this summer on Facebook, at which time, players will be able to play for free and may choose to purchase in-game items. Nival plans to support King’s Bounty: Legions with regular game updates featuring new troops, creatures, maps and quests.

The title is being developed by KranX Productions. King’s Bounty® and King’s Bounty: Legions™ are provided under license through 1C Company. Players interested in learning more about King’s Bounty: Legions can visit

About Nival
Nival is a global games developer and publisher of social strategy games with extensive experience in strategy game development and massively multiplayer online game publishing. Nival is headquartered in Moscow and was founded by Russian games industry veteran Sergey Orlovskiy, who currently serves as company president. With offices in Los Angeles; Minsk, Belarus; and St. Petersburg, Russia, Nival currently has more than 200 employees and three development studios. Nival also operates the popular Russian gaming and social networking service, Nival is the result of a merger between the development studio, Nival Interactive, and online developer and publisher, Nival Network. For more information about Nival, please visit

About KranX Productions
KranX Productions is a development studio and production house founded by the well-respected Russian computer game developer Andrey “KranK” Kuzmin. KranX has turned its primary focus to the development of online games and currently has a team of more than 30 developers with experience in developing full-scale titles for PC and console platforms.

About 1C Company
1C Company is widely acknowledged as a critically-acclaimed games developer and has several internal studios responsible for products such as IL-2 Sturmovik series and the Theatre of War series. 1C Company also works as the international specialist publisher and producer with many independent third-party studios among its partners. Over the course of the years, 1C Company has produced and released worldwide over 100 projects for various platforms, including the award-winning Space Rangers series, Men of War series, and King’s Bounty series. 1C Company’s products enjoy top sales both in retail and in digital space, all over the world.

Press Contacts

Bob Holtzman
Marketing and Communications, North America
[email protected]

Marion Wallace
Bender/Helper Impact
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